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Copy pathLinkedList.c++
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LinkedList.c++
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#include <iostream>
using namespace std;
class Node {
public:
int data;
Node* next;
Node(int data)
{
this -> data = data;
this -> next = NULL;
}
~Node(){
int value = this -> data;
if(this -> next != NULL){
delete next;
this -> next = NULL;
}
}
};
void InsertAthead(Node* &head, int d)
{
Node* temp = new Node(d);
temp -> next = head;
head = temp;
}
void inserAtTail(Node* &tail, int d)
{
Node* temp = new Node(d);
tail -> next = temp;
tail = temp;
}
void print (Node* &head)
{
Node* temp = head;
while (temp != NULL)
{
cout << temp -> data << " ";
temp = temp -> next;
}
cout<<endl;
}
void insertAtPosition(Node* &tail, Node* &head, int position, int d){
if( position == 1){
InsertAthead(head, 1);
return;
}
Node* temp = head;
int cnt = 1;
while (cnt < position - 1)
{
temp = temp -> next;
cnt++;
}
if(temp -> next == NULL){
inserAtTail(tail, d);
}
Node* nodeToInsert = new Node(d);
nodeToInsert -> next = temp -> next;
temp -> next = nodeToInsert;
}
void deleteNode( int position, Node* &head){
if( position == 1)
{
Node* temp = head;
head = head -> next;
temp -> next = NULL;
delete temp;
}
else
{
Node* curr = head;
Node* prev = NULL;
int cnt = 1;
while (cnt < position)
{
prev = curr;
curr = curr -> next;
cnt++;
}
if(curr ->next != NULL){
prev ->next = curr ->next;
curr ->next = NULL;
delete curr;
}
else
{
prev ->next = NULL;
curr ->next = NULL;
delete curr;
}
}
}
int main(){
Node* node1 = new Node(10);
Node* head = node1;
// print(head);
// InsertAthead(head, 12);
// print(head);
// InsertAthead(head, 12);
// print(head);
// cout << node1 ->data << endl;
// cout << node1 ->next << endl;
return 0;
}