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Cargo.toml
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[package]
name = "hollowknight-autosplit-wasm"
version = "1.4.1"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
asr = { git = "https://github.com/AlexKnauth/asr", branch = "mono-5-split-index", features = [
"alloc", # Working with allocations.
"derive", # Defining your own settings structs, converting endianness, and binding to .NET classes.
# "flags", # Working with bit flags.
# "float-vars", # Setting floating point variables.
# "float-vars-small", # Setting floating point variables (small binary size).
"integer-vars", # Setting integer variables.
# "signature", # Scanning signatures.
# "wasi-no-std", # Support for no_std on WASI.
"unity", # Accessing games using the Unity engine.
# "gba", # Accessing Game Boy Advance emulators.
# "genesis", # Accessing Genesis emulators.
# "ps1", # Accessing PlayStation emulators.
] }
ugly_widget = { path = "crates/ugly_widget", version = "0.1.0" }
ugly_widget_derive = { path = "crates/ugly_widget_derive", version = "0.1.0" }
# Bytemuck can be used to define structs that are being read from the game's process.
bytemuck = { version = "1", features = ["derive", "min_const_generics"] }
serde = { version = "1", features = ["derive"]}
serde_json = { version = "1" }
xmltree = { version = "0.10.3" }
[features]
unstable = ["asr/split-index"]
[lib]
crate-type = ["cdylib"]
[profile.release]
lto = true
panic = "abort"
codegen-units = 1
# strip = true
# debug = true
[profile.release.build-override]
opt-level = 0