Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Broken Camera in first map of the game #12

Open
theOneTrueFunniBoi opened this issue Aug 4, 2024 · 0 comments
Open

Broken Camera in first map of the game #12

theOneTrueFunniBoi opened this issue Aug 4, 2024 · 0 comments

Comments

@theOneTrueFunniBoi
Copy link

In the first map of the game, a fake camera offset from the player's actual location is used to simulate being in the relaxation chamber while it's moving. This is done to work around jank source physics. Because of probably the same reason the camera doesn't animate in the intro and the relaxation vault's destroyed variant doesn't render, the player movement is rotated sideways. Explaining the bug doesn't do it justice, load up sp_a1_intro1 and see for yourself.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant