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Separate interactable scaling for void seeds vs chests, etc. #183

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seiyria opened this issue Mar 16, 2022 · 0 comments
Open

Separate interactable scaling for void seeds vs chests, etc. #183

seiyria opened this issue Mar 16, 2022 · 0 comments
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enhancement New feature or request

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@seiyria
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seiyria commented Mar 16, 2022

Is your feature request related to a problem? Please describe.
Interactable credit lets the number of void seeds on a map vary wildly.

Describe the solution you'd like
I would like a way, if possible, to specify the number of void seeds (or a separate "void credits") to tweak how often void seeds spawn. For example, I'd like a normal interactable credit of, say, 10. But I'd also like 1-2 void seeds per stage only. With a credit of 10, I can get 10 void seeds + other things, which is nigh unplayable (especially if you spawn in 3 fields on a small stage).

Describe alternatives you've considered
Unsure.

Additional context
None.

@seiyria seiyria added the enhancement New feature or request label Mar 16, 2022
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