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fix origin weirdness (#799)
Release tagged build #86: Commit 99a8136 pushed by Caedis
December 17, 2024 23:42 3m 12s 1.0.0-beta27
December 17, 2024 23:42 3m 12s
fix origin weirdness (#799)
Build and test #1139: Commit 99a8136 pushed by mitchej123
December 17, 2024 18:09 4m 51s master
December 17, 2024 18:09 4m 51s
fix origin weirdness
Build and test #1138: Pull request #799 opened by embeddedt
December 16, 2024 22:31 3m 0s fix-origin-weirdness
December 16, 2024 22:31 3m 0s
Only clear the translucency sorting render queue when we're not rende…
Build and test #1137: Commit e2ee822 pushed by mitchej123
December 16, 2024 21:30 2m 57s master
December 16, 2024 21:30 2m 57s
Remove broken reflection in ChunkBufferSorter. (#797)
Build and test #1135: Commit 9fe7e80 pushed by mitchej123
December 16, 2024 21:11 3m 2s master
December 16, 2024 21:11 3m 2s
Properly prevent block face culling when TS is active (#796)
Build and test #1133: Commit debfcdf pushed by mitchej123
December 16, 2024 21:07 3m 2s master
December 16, 2024 21:07 3m 2s
Properly prevent block face culling when TS is active
Build and test #1131: Pull request #796 opened by embeddedt
December 16, 2024 16:36 3m 27s fix-ts-block-face-culling
December 16, 2024 16:36 3m 27s
Fix terrain rendering incorrectly when far from origin (#790)
Build and test #1130: Commit df66218 pushed by mitchej123
December 13, 2024 18:14 2m 45s master
December 13, 2024 18:14 2m 45s
Fix terrain rendering incorrectly when far from origin
Build and test #1129: Pull request #790 synchronize by mitchej123
December 13, 2024 18:11 2m 51s fix-issues-at-high-offsets
December 13, 2024 18:11 2m 51s
Fix terrain rendering incorrectly when far from origin
Build and test #1128: Pull request #790 opened by embeddedt
December 13, 2024 17:56 2m 54s fix-issues-at-high-offsets
December 13, 2024 17:56 2m 54s
Fix rebuild check being wrong when shaders are on (#788)
Release tagged build #85: Commit 8429164 pushed by mitchej123
December 13, 2024 16:57 3m 15s 1.0.0-beta26
December 13, 2024 16:57 3m 15s
Fix rebuild check being wrong when shaders are on (#788)
Build and test #1127: Commit 8429164 pushed by mitchej123
December 13, 2024 16:56 2m 50s master
December 13, 2024 16:56 2m 50s
Fix rebuild check being wrong when shaders are on
Build and test #1126: Pull request #788 synchronize by mitchej123
December 13, 2024 16:53 2m 57s fix-can-rebuild-check
December 13, 2024 16:53 2m 57s
Fix chunk render manager state not swapping, causing lower render dis…
Build and test #1125: Commit 09afe81 pushed by mitchej123
December 13, 2024 16:52 3m 10s master
December 13, 2024 16:52 3m 10s
Fix rebuild check being wrong when shaders are on
Build and test #1123: Pull request #788 opened by embeddedt
December 13, 2024 16:03 3m 16s fix-can-rebuild-check
December 13, 2024 16:03 3m 16s
Actually fix xaero's crosshair (#781)
Build and test #1122: Commit 292809d pushed by Caedis
December 11, 2024 21:50 3m 2s master
December 11, 2024 21:50 3m 2s
Actually fix xaero's crosshair
Build and test #1121: Pull request #781 opened by Caedis
December 11, 2024 21:47 2m 55s fix-xaeros-crosshair-part2
December 11, 2024 21:47 2m 55s
Fix invisible crosshair with Xaero's Minimap (#775)
Build and test #1120: Commit 47503ce pushed by Caedis
December 11, 2024 21:32 3m 3s master
December 11, 2024 21:32 3m 3s
Frametime exploration (#742)
Release tagged build #84: Commit f738adb pushed by mitchej123
December 7, 2024 21:02 3m 47s 1.0.0-beta25
December 7, 2024 21:02 3m 47s
Fix invisible crosshair with Xaero's Minimap
Build and test #1119: Pull request #775 opened by Caedis
December 7, 2024 17:35 2m 51s fix-xaeros-crosshair
December 7, 2024 17:35 2m 51s
Frametime exploration (#742)
Build and test #1118: Commit f738adb pushed by ah-OOG-ah
December 6, 2024 17:09 3m 10s master
December 6, 2024 17:09 3m 10s