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build.yml
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name: Build
on:
push:
tags:
- 'v*'
jobs:
release:
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Set up Go
uses: actions/setup-go@v4
with:
go-version: '1.20'
check-latest: true
cache-dependency-path: |
subdir/go.sum
tools/go.sum
- name: Build for Linux
run: go build -o member-counts-go ./...
- name: Build for Mac
run: GOOS=darwin GOARCH=amd64 go build -o member-counts-go-mac ./...
- name: Build for Windows
run: GOOS=windows GOARCH=amd64 go build -o member-counts-go.exe ./...
- name: Create Release
id: create_release
uses: ncipollo/release-action@v1
with:
name: ${{ github.ref_name }}
body: "## Release: ${{ github.ref_name }}"
tag: ${{ github.ref_name }}
token: ${{ secrets.GITHUB_TOKEN }}
- name: Upload Release Asset (Linux)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./member-counts-go
asset_name: member-counts-go
asset_content_type: application/octet-stream
- name: Upload Release Asset (Mac)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./member-counts-go-mac
asset_name: member-counts-go-mac
asset_content_type: application/octet-stream
- name: Upload Release Asset (Windows)
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./member-counts-go.exe
asset_name: member-counts-go.exe
asset_content_type: application/octet-stream