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Ayabito.toml
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[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [1,1,3,3] > 成功数0 > 失敗(ファンブル)"
failure = true
fumble = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [2,3,3,3] > 成功数0 > 失敗"
failure = true
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [2,3,3,4] > 成功数1 > 成功"
success = true
rands = [
{ sides = 6, value = 4 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [1,4,4,5] > 成功数3 > 成功"
success = true
rands = [
{ sides = 6, value = 4 },
{ sides = 6, value = 5 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
]
[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [4,4,5,6] > 成功数5 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 4 },
{ sides = 6, value = 5 },
{ sides = 6, value = 6 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "4AB"
output = "(4B6>=4) > [4,5,6,6] > 成功数6 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 5 },
{ sides = 6, value = 6 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "11AB>=5"
output = "(9B6>=4)+4 > [2,2,3,3,3,3,3,3,3]+4 > 成功数4 > 失敗"
failure = true
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "11AB>=5"
output = "(9B6>=4)+4 > [1,2,2,3,3,3,3,3,3]+4 > 成功数4 > 失敗"
failure = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "11AB>=5"
output = "(9B6>=4)+4 > [1,2,2,3,3,3,3,4,4]+4 > 成功数6 > 成功"
success = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 4 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "11AB>=5"
output = "(9B6>=4)+4 > [1,2,3,3,3,3,4,5,6]+4 > 成功数8 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 6 },
{ sides = 6, value = 3 },
{ sides = 6, value = 5 },
{ sides = 6, value = 3 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "5AB+1"
output = "(5B6>=4) > [1,1,2,2,3] > 成功数0 > 失敗(ファンブル)"
failure = true
fumble = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "5AB+1"
output = "(5B6>=4) > [2,2,2,3,3] > 成功数1 > 成功"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "5AB+1"
output = "(5B6>=4) > [2,2,2,3,4] > 成功数2 > 成功"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "5AB+1"
output = "(5B6>=4) > [2,3,4,4,6] > 成功数5 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 4 },
{ sides = 6, value = 3 },
{ sides = 6, value = 6 },
{ sides = 6, value = 4 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5>=3"
output = "(6B6>=4) > [1,2,2,2,3,3] > 成功数0 > 失敗(ファンブル)"
failure = true
fumble = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5>=3"
output = "(6B6>=4) > [2,2,2,3,3,3] > 成功数0 > 失敗"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5>=3"
output = "(6B6>=4) > [1,2,2,2,3,5] > 成功数1 > 失敗(クリティカル)"
failure = true
critical = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5>=3"
output = "(6B6>=4) > [2,2,4,4,5,6] > 成功数5 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 4 },
{ sides = 6, value = 5 },
{ sides = 6, value = 6 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB+1@5>=3"
output = "(6B6>=4) > [1,2,2,2,3,5] > 成功数2 > 失敗(クリティカル)"
failure = true
critical = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB$5>=3"
output = "(6B6>=4) > [1,2,2,3,4,5] > 成功数3 > 成功"
success = true
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 4 },
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB$5>=3"
output = "(6B6>=4) > [1,1,2,2,2,5] > 成功数2 > 失敗"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 2 },
{ sides = 6, value = 1 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "6AB$5>=3"
output = "(6B6>=4) > [1,1,2,4,5,6] > 成功数5 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 6 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5$5>=3"
output = "(6B6>=4) > [1,1,2,4,4,4] > 成功数3 > 成功"
success = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5$5>=3"
output = "(6B6>=4) > [1,1,2,4,5,5] > 成功数5 > 成功(クリティカル)"
success = true
critical = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
{ sides = 6, value = 5 },
]
[[test]]
game_system = "Ayabito"
input = "6AB@5$5>=3"
output = "(6B6>=4) > [1,1,2,3,4,4] > 成功数2 > 失敗"
failure = true
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 4 },
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "ET"
output = "感情表(51) > 羨望/嫌悪"
rands = [
{ sides = 6, value = 5 },
{ sides = 6, value = 1 },
]
[[test]]
game_system = "Ayabito"
input = "TST"
output = "帝都東京シーン表(13) > 子~巳までの任意の十二支を選択する。"
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "TST"
output = "帝都東京シーン表(52) > [未]日比谷の帝国劇場。演目は、話題のトップスタアによる華やかなる歌劇のようだ。"
rands = [
{ sides = 6, value = 5 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "BST"
output = "場面演出シーン表(65) > 午~亥まで任意の十二支を選択する。"
rands = [
{ sides = 6, value = 6 },
{ sides = 6, value = 5 },
]
[[test]]
game_system = "Ayabito"
input = "BST"
output = "場面演出シーン表(22) > [丑]草木も眠る静けさの中、犬の遠吠えだけが聞こえてくる。"
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "CET"
output = "交流表(11) > 感情~性格までの任意のテーマを選択する。"
rands = [
{ sides = 6, value = 1 },
{ sides = 6, value = 1 },
]
[[test]]
game_system = "Ayabito"
input = "CET"
output = "交流表(35) > [思い出]相手に、過去の思い出を話してみよう。相手から昔話をきけるかもしれない。"
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 5 },
]
[[test]]
game_system = "Ayabito"
input = "FT"
output = "ファンブル表(3) > PCは戦闘ないしフェイズが終了するまで《アビリティ》を使用できない。"
rands = [
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "LT"
output = "封印期間表(1) > 1週間"
rands = [
{ sides = 6, value = 1 },
]
[[test]]
game_system = "Ayabito"
input = "TET"
output = "帝都東京エリア選択(2) > 上野。あらゆる路線の中心である帝都の玄関口。"
rands = [
{ sides = 6, value = 2 },
]
[[test]]
game_system = "Ayabito"
input = "AST"
output = "浅草シーン表(33) > [寅]待乳の渡し。隅田川を橋で渡る代わりに、乗せて渡ってくれる小舟。"
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 3 },
]
[[test]]
game_system = "Ayabito"
input = "UST"
output = "上野シーン表(25) > [辰]御徒町。高架下と周辺に所狭しと民家や長屋、様々な店がひしめきあう下町の歓楽街。"
rands = [
{ sides = 6, value = 2 },
{ sides = 6, value = 5 },
]
[[test]]
game_system = "Ayabito"
input = "NST"
output = "日本橋シーン表(44) > [酉]東京駅。皇居に対面する形で作られた煉瓦造りの壮麗な駅。"
rands = [
{ sides = 6, value = 4 },
{ sides = 6, value = 4 },
]
[[test]]
game_system = "Ayabito"
input = "GST"
output = "銀座シーン表(31) > [子]ダンスホウル・ガアデン。モダンボーイやモダンガール御用達の帝都東京有数のダンスホウル。"
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 1 },
]
[[test]]
game_system = "Ayabito"
input = "KST"
output = "霞ヶ関シーン表(56) > [亥]帝国図書館。国立図書館で、国内で出版されたあらゆる書籍が収蔵されている。"
rands = [
{ sides = 6, value = 5 },
{ sides = 6, value = 6 },
]
[[test]]
game_system = "Ayabito"
input = "SST"
output = "新宿シーン表(32) > [丑]二幸。食料品専門百貨店。あやびとたちに友好的で、伝奇事件が解決すると飲食が提供される。"
rands = [
{ sides = 6, value = 3 },
{ sides = 6, value = 2 },
]