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Moving describes the action that would correspond to switching locations in the game. The Move Instructions are Hybrid Instructions, meaning their parameters can be values or Regular Instructions. A Move Instruction is construced with the following scheme:
1: Move:{DISPLAY TEXT|INSTRUCTION|HIDDEN};
Name | Type | Description | Required | Default Value |
---|---|---|---|---|
DISPLAY TEXT | String | The text that will appear on the button in the moving menu. | ✓ | - |
INSTRUCTION | Regular Instruction | The Regular Instruction that will be executed when clicking on the movement option. | ✓ | - |
HIDDEN | Boolean | Determines whether or not the moving option is hidden by default. | ✓ | - |
1: Move:{"Wright Anything Agency"|PlayInvestigation:["Agency"]|false};
You can define as many Move Instructions as you like per Investigation sequence, however only the first 4 Move Instructions that are not hidden will be shown.