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fix: saved assets are invisible
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anatawa12 committed Mar 30, 2023
1 parent 8b14e17 commit 7be2024
Showing 1 changed file with 4 additions and 0 deletions.
4 changes: 4 additions & 0 deletions Editor/OptimizerProcessor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -36,16 +36,20 @@ public static void ProcessObject(OptimizerSession session)
if (_processing) return;
try
{
AssetDatabase.StartAssetEditing();
_processing = true;
DoProcessObject(session);
}
finally
{
_processing = false;
AssetDatabase.StopAssetEditing();
foreach (var component in session.GetComponents<AvatarTagComponent>())
UnityEngine.Object.DestroyImmediate(component);
foreach (var activator in session.GetComponents<AvatarActivator>())
UnityEngine.Object.DestroyImmediate(activator);

AssetDatabase.SaveAssets();
}
}

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