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MatG6.cpp
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#include "LRL_CoordinateConversionMatrices.h"
#include "G6.h"
#include "MatS6.h"
#include "MatD7.h"
#include "MatG6.h"
#include "MatMN.h"
#include "MatN.h"
#include <string>
#include <vector>
#pragma warning( disable : 4702) // unreachable code
#pragma warning( disable : 4100) // unreferenced formal parameter
std::vector<MatG6> MatG6::vG6_Refl = MatG6::GetReflections();
MatG6::MatG6(void)
: m_mat(36)
{}
//MatG6::MatG6(const LRL_Cell& m)
// : m_mat(36)
//{throw;}
MatG6::MatG6(const MatS6& m)
: MatG6()
{
MatMN mnS6(6,6);
for (size_t i = 0; i < m.size(); ++i) mnS6[i] = m[i];
MatMN mn = LRL_CoordinateConversionMatrices::G6_FROM_S6 * mnS6 * LRL_CoordinateConversionMatrices::S6_FROM_G6;
m_mat.SetVector(mn.GetVector());
}
MatG6::MatG6(const MatD7& m)
: MatG6()
{
MatMN mnD7(7, 7);
for (size_t i = 0; i < m.size(); ++i) mnD7[i] = m[i];
MatMN mn = LRL_CoordinateConversionMatrices::G6_FROM_D7 * mnD7 * LRL_CoordinateConversionMatrices::D7_FROM_G6;
m_mat.SetVector(mn.GetVector());
}
MatG6::MatG6(const MatG6& m)
: m_mat(m.m_mat)
{
}
MatG6::MatG6(const MatN& m)
: m_mat(m)
{}
MatG6::MatG6(const MatMN& m)
: m_mat(m.GetDim())
{
if (m.GetColDim() != m.GetRowDim()) throw;
const size_t n = m.GetRowDim();
m_mat.resize(n*n);
for (size_t i = 0; i < n; ++i) m_mat[i] = m[i];
m_mat.SetDim(n*n);
m_mat.SetRowDim(n);
}
MatG6::MatG6(const std::string& s)
: MatG6()
{
MatN mn(m_mat.FromString(s));
(*this).m_mat = mn;
}
MatG6::MatG6(const std::vector<double>& v)
: MatG6()
{
for (size_t i = 0; i < 36; ++i) {
m_mat[i] = v[i];
}
}
MatG6& MatG6::operator= (const MatB4& m) {
m_mat.resize(36);
throw("we don't know how to do this");
return *this;
}
MatG6& MatG6::operator= (const MatS6& m) {
MatMN mn = LRL_CoordinateConversionMatrices::G6_FROM_S6 * m * LRL_CoordinateConversionMatrices::S6_FROM_G6;
m_mat.SetVector(mn.GetVector());
return *this;
}
MatG6& MatG6::operator= (const MatG6& m) {
m_mat.resize(36);
m_mat = m.m_mat;
return *this;
}
MatG6& MatG6::operator= (const MatD7& m) {
MatMN mn = LRL_CoordinateConversionMatrices::G6_FROM_D7 * m * LRL_CoordinateConversionMatrices::D7_FROM_G6;
m_mat.SetVector(mn.GetVector());
return *this;
}
MatG6& MatG6::operator+= (const MatG6& d) {
for (size_t i = 0; i < 36; ++i) m_mat[i] += d[i];
return *this;
}
MatG6& MatG6::operator-= (const MatG6& d) {
for (size_t i = 0; i < 36; ++i) m_mat[i] -= d[i];
return *this;
}
bool MatG6::operator== (const MatG6& m) const {
for (size_t i = 0; i < 36; ++i) if (m_mat[i] != m[i]) return false;
return true;
}
bool MatG6::operator!= (const MatG6& m) const {
return !((*this) == m);
}
MatG6& MatG6::operator/= (const double d) {
for (size_t i = 0; i < 36; ++i) m_mat[i] /= d;
return *this;
}
MatG6& MatG6::operator*= (const double d) {
for (size_t i = 0; i < 36; ++i) m_mat[i] *= d;
return *this;
}
MatG6 MatG6::operator+ (const MatG6& m) const {
MatG6 m6(*this);
return (m6 += m);
}
MatG6 MatG6::operator- (const MatG6& m) const {
MatG6 m6(*this);
return (m6 -= m);
}
MatG6 MatG6::operator- (void) const { // unary
MatG6 m(*this);
m.m_mat = -m.m_mat;
return m; // unary
}
MatG6 MatG6::operator* (const MatG6& m2) const {
MatG6 m(*this);
m.m_mat *= m2.m_mat;
return m;
}
MatG6 MatG6::operator* (const double d) const {
MatG6 m(*this);
for (size_t i = 0; i < 36; ++i) m.m_mat[i] *= d;
return m;
}
MatG6 MatG6::operator/ (const double d) const {
MatG6 m(*this);
for (size_t i = 0; i < 36; ++i) m.m_mat[i] /= d;
return m;
}
MatG6 operator*(const double d, const MatG6& m) {
return m*d;
}
MatG6 operator/(const double d, const MatG6& m) {
return m / d;
}
G6 MatG6::operator* (const G6& v) const {
G6 g6(v);
g6.SetVector( (m_mat * v.GetVector()).GetVector());
return g6;
}
double MatG6::operator[] (const size_t n) const {
return m_mat[n];
}
double& MatG6::operator[] (const size_t n) {
return m_mat[n];
}
double MatG6::DistanceBetween(const MatG6& v1, const MatG6& v2) {
return ((v1 - v2).norm());
}
size_t MatG6::size(void) const {
return 36;
}
double MatG6::norm() const {
double sum = 0.0;
for (size_t i = 0; i < 36; ++i) sum += m_mat[i] * m_mat[i];
return sqrt(sum);
}
double MatG6::norm(const MatG6& t) const {
return t.norm();
}
double MatG6::Norm() const {
return norm();
}
double MatG6::Norm(const MatG6& t) const {
return t.norm();
}
bool MatG6::IsUnit() const {
long row = -1;
for (size_t i = 0; i < 36; ++i) {
long column = i % 6;
if (column == 0) ++row;
if (column == row && m_mat[i] != 1.0) return false;
if (column != row && m_mat[i] != 0.0) return false;
}
return true;
}
MatG6 MatG6::Eye(void) {
MatG6 m;
for (size_t i = 0; i < 36; ++i)
m.m_mat[i] = 0.0;
for (size_t i = 0; i < 36; i += 7)
m.m_mat[i] = 1.0;
return m;
}
MatG6 MatG6::Zero(void) {
MatG6 m;
for (size_t i = 0; i < 36; ++i)
m[i] = 0.0;
return m;
}
MatG6 MatG6::transpose(const MatG6& m2) const {
// transpose a symmetrical matrix
const int size = 6;
MatG6 m;
for (int count = 0; count<size*size; ++count) {
const int transposeIndex = count / size + size*(count%size); //'=int(rowindex/6) +6*colIndex)
if (count >= transposeIndex) {
m[transposeIndex] = m2[count];
m[count] = m2[transposeIndex];
}
}
return m;
}
void MatG6::transpose(void) {
// transpose a symmetrical matrix
const int size = 6;
MatG6& m(*this);
MatG6 m2(*this);
for (int count = 0; count<size*size; ++count) {
const int transposeIndex = count / size + size*(count%size); //'=int(rowindex/6) +6*colIndex)
if (count >= transposeIndex) {
m[transposeIndex] = m2[count];
m[count] = m2[transposeIndex];
}
}
}
double MatG6::at(const size_t n) const {
return m_mat[n];
}
MatG6 MatG6::unit(void) {
m_mat.resize(36);
for (size_t i = 0; i < 36; ++i)
m_mat[i] = 0.0;
for (size_t i = 0; i < 36; i += 6 + 1)
m_mat[i] = 1.0;
return *this;
}
MatG6 MatG6::unit(const MatG6& min) {
MatG6 m(min);
for (size_t i = 0; i < 36; ++i)
m.m_mat[i] = 0.0;
for (size_t i = 0; i < 36; i += 6 + 1)
m.m_mat[i] = 1.0;
return m;
}
//static const MatD7 mReducer( "0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 1 1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0");
static std::vector<MatG6> vReducer;
bool IsBetter(const MatG6& m1, const MatG6& m2) {
return m1.norm() < m2.norm();
}
void MatG6::ReplaceTwosInRows7x7(MatG6& m) {
throw;
}
MatG6 MatG6::GetReflection(const size_t n) {
if (vG6_Refl.empty()) GetReflections();
return vG6_Refl[n];
}
std::vector<MatG6> MatG6::GetReflections() {
if (vG6_Refl.empty()) {
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 1"));
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 0 1 0 0 0 0 1 1 1 1 1 1 0 -2 0 -1 0 -1 -2 0 0 0 -1 -1 0 0 0 0 0 1"));
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 1 0"));
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 0 0 1 0 0 0 1 1 1 1 1 1 0 0 -2 -1 -1 0 -2 0 0 0 -1 -1 0 0 0 0 1 0"));
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 1 1 1 1 1 1 0 1 0 0 0 0 0 -2 0 -1 0 -1 0 0 0 0 0 1 -2 0 0 0 -1 -1"));
vG6_Refl.push_back(MatG6("1 0 0 0 0 0 1 1 1 1 1 1 0 0 1 0 0 0 0 0 -2 -1 -1 0 0 0 0 0 1 0 -2 0 0 0 -1 -1"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 1 0 0 0 0 0 1 1 1 1 1 1 -2 0 0 0 -1 -1 0 -2 0 -1 0 -1 0 0 0 0 0 1"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 1 0 0"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 0 0 1 0 0 0 1 1 1 1 1 1 0 0 -2 -1 -1 0 0 -2 0 -1 0 -1 0 0 0 1 0 0"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 1 1 1 1 1 1 1 0 0 0 0 0 -2 0 0 0 -1 -1 0 0 0 0 0 1 0 -2 0 -1 0 -1"));
vG6_Refl.push_back(MatG6("0 1 0 0 0 0 1 1 1 1 1 1 0 0 1 0 0 0 0 0 -2 -1 -1 0 0 0 0 1 0 0 0 -2 0 -1 0 -1"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 0 1 0"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 1 0 0 0 0 0 1 1 1 1 1 1 -2 0 0 0 -1 -1 0 0 -2 -1 -1 0 0 0 0 0 1 0"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 0 1 0 0 0 0 1 1 1 1 1 1 0 -2 0 -1 0 -1 0 0 -2 -1 -1 0 0 0 0 1 0 0"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 1 1 1 1 1 1 1 0 0 0 0 0 -2 0 0 0 -1 -1 0 0 0 0 1 0 0 0 -2 -1 -1 0"));
vG6_Refl.push_back(MatG6("0 0 1 0 0 0 1 1 1 1 1 1 0 1 0 0 0 0 0 -2 0 -1 0 -1 0 0 0 1 0 0 0 0 -2 -1 -1 0"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 -2 0 -1 0 -1 -2 0 0 0 -1 -1"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 -2 -1 -1 0 -2 0 0 0 -1 -1"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 -2 0 0 0 -1 -1 0 -2 0 -1 0 -1"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 -2 -1 -1 0 0 -2 0 -1 0 -1"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 0 0 1 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 -2 0 0 0 -1 -1 0 0 -2 -1 -1 0"));
vG6_Refl.push_back(MatG6("1 1 1 1 1 1 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 -2 0 -1 0 -1 0 0 -2 -1 -1 0"));
}
return vG6_Refl;
}