Use Coil & ImageLoader for improvements for caching and memory usage #1492
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ddukesterman
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I am currently working with a project and there is quite a bit of bitmaps loaded into memory. I was wondering if I would see improvements in memory usage if I were to switch to loading images with ImageLoader? Documentation also claims to that Image Loaders handle image caching, memory management, etc. Right now images are not fetched from online. I am only using bitmaps we generate on device and there is a lot of bitmap manipulation done on device.
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