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Transcript Fiction #52
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Attempts at making anything useful by actually automating interaction with an IF parser were technically fun, but resulted in predictably boring walls of error messages. Turning to less structured versions of the concept yields this very straightforward remix of command input from the walkthrough to one game with unmodified text from an unrelated source. it's certainly nothing special at the moment, but even just this much I think captures some pretty promising glimpses of the aesthetic I'm after. For instance,
is pretty fun, as is
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You might be interested in last year's The Swallows of Summer which had a custom-coded IF engine pushing NPC around without an interactive components. I enjoyed playing around with it, and thought it would work "better" if there were more locations and people. Darius K. also implemented something similar, but pulling dialogue from Twitter, and some other things inserted. |
Did you get any farther with this? |
I have some vague ideas towards a method of generating fiction in the form of IF transcripts, a format I have always enjoyed.
Gonna get started right now.
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