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Spec text - how to start? #103

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zachernuk opened this issue Dec 9, 2024 · 0 comments
Open

Spec text - how to start? #103

zachernuk opened this issue Dec 9, 2024 · 0 comments

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@zachernuk
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I'm thrilled that we have the explainer text approved! The next step is what people need out of a spec - My understanding is that specification text is at a level of granularity that implies certain things about implementation.

Since I'm not personally implementing, I don't know when folks need to get into more granular language or how detailed it gets in the spec. For reference, here are some of the main moving parts for <model> that spring to mind:

Getting and setting the view/entity transform

Exposing Bounding box information

Setting/updating environmentmap

There's not a great code search for play/pause/playbackRate etc but it's exposed like a media element
(per discussion at TPAC it's not media element but we might be able to bridge the spec somehow)

/agenda what does anyone need in spec-land right now that isn't being addressed by the explainer?

@probot-label probot-label bot added the agenda To be discussed at a future CG meeting label Dec 9, 2024
@Yonet Yonet removed the agenda To be discussed at a future CG meeting label Jan 6, 2025
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