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main_ppo.py
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# Copyright 2024 Bytedance Ltd. and/or its affiliates
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""
Note that we don't combine the main with ray_trainer as ray_trainer is used by other main.
"""
import hydra
import ray
from verl.trainer.ppo.ray_trainer import RayPPOTrainer
from nanoverl.rewards.deepscaler_rule_reward import deepscaler_reward_fn
@hydra.main(config_path='nanoverl/config', config_name='ppo_trainer', version_base=None)
def main(config):
#FIXME skip yaml since it is too complicated, force to use nanoverl rewards for now
compute_score = deepscaler_reward_fn if True else None
run_ppo(config, compute_score)
def run_ppo(config, compute_score=None):
if not ray.is_initialized():
# this is for local ray cluster
ray.init(runtime_env={'env_vars': {'TOKENIZERS_PARALLELISM': 'true', 'NCCL_DEBUG': 'WARN'}})
ray.get(main_task.remote(config, compute_score))
@ray.remote(num_cpus=1) # please make sure main_task is not scheduled on head
def main_task(config, compute_score=None):
# print initial config
from pprint import pprint
from omegaconf import OmegaConf
from verl.utils.fs import copy_local_path_from_hdfs
pprint(OmegaConf.to_container(config, resolve=True)) # resolve=True will eval symbol values
OmegaConf.resolve(config)
# download the checkpoint from hdfs
local_path = copy_local_path_from_hdfs(config.actor_rollout_ref.model.path)
# instantiate tokenizer
from verl.utils import hf_tokenizer
tokenizer = hf_tokenizer(local_path)
# define worker classes
if config.actor_rollout_ref.actor.strategy == 'fsdp':
assert config.actor_rollout_ref.actor.strategy == config.critic.strategy
from verl.single_controller.ray import RayWorkerGroup
from verl.workers.fsdp_workers import (ActorRolloutRefWorker,
CriticWorker)
ray_worker_group_cls = RayWorkerGroup
elif config.actor_rollout_ref.actor.strategy == 'megatron':
assert config.actor_rollout_ref.actor.strategy == config.critic.strategy
from verl.single_controller.ray.megatron import \
NVMegatronRayWorkerGroup
from verl.workers.megatron_workers import (ActorRolloutRefWorker,
CriticWorker)
ray_worker_group_cls = NVMegatronRayWorkerGroup
else:
raise NotImplementedError
from verl.trainer.ppo.ray_trainer import ResourcePoolManager, Role
role_worker_mapping = {
Role.ActorRollout: ray.remote(ActorRolloutRefWorker),
Role.Critic: ray.remote(CriticWorker),
Role.RefPolicy: ray.remote(ActorRolloutRefWorker)
}
global_pool_id = 'global_pool'
resource_pool_spec = {
global_pool_id: [config.trainer.n_gpus_per_node] * config.trainer.nnodes,
}
mapping = {
Role.ActorRollout: global_pool_id,
Role.Critic: global_pool_id,
Role.RefPolicy: global_pool_id,
}
# we should adopt a multi-source reward function here
# - for rule-based rm, we directly call a reward score
# - for model-based rm, we call a model
# - for code related prompt, we send to a sandbox if there are test cases
# - finally, we combine all the rewards together
# - The reward type depends on the tag of the data
if config.reward_model.enable:
if config.reward_model.strategy == 'fsdp':
from verl.workers.fsdp_workers import RewardModelWorker
elif config.reward_model.strategy == 'megatron':
from verl.workers.megatron_workers import RewardModelWorker
else:
raise NotImplementedError
role_worker_mapping[Role.RewardModel] = ray.remote(RewardModelWorker)
mapping[Role.RewardModel] = global_pool_id
reward_manager_name = config.reward_model.get("reward_manager", "naive")
if reward_manager_name == 'naive':
from verl.workers.reward_manager import NaiveRewardManager
reward_manager_cls = NaiveRewardManager
elif reward_manager_name == 'prime':
from verl.workers.reward_manager import PrimeRewardManager
reward_manager_cls = PrimeRewardManager
else:
raise NotImplementedError
reward_fn = reward_manager_cls(tokenizer=tokenizer, num_examine=0, compute_score=compute_score)
# Note that we always use function-based RM for validation
val_reward_fn = reward_manager_cls(tokenizer=tokenizer, num_examine=1, compute_score=compute_score)
resource_pool_manager = ResourcePoolManager(resource_pool_spec=resource_pool_spec, mapping=mapping)
trainer = RayPPOTrainer(config=config,
tokenizer=tokenizer,
role_worker_mapping=role_worker_mapping,
resource_pool_manager=resource_pool_manager,
ray_worker_group_cls=ray_worker_group_cls,
reward_fn=reward_fn,
val_reward_fn=val_reward_fn)
trainer.init_workers()
trainer.fit()
if __name__ == '__main__':
main()