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snek sound effects #691

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kubikowski opened this issue Oct 13, 2024 · 1 comment
Open

snek sound effects #691

kubikowski opened this issue Oct 13, 2024 · 1 comment
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code: Angular 🅰️ changes to the Angular application type: Improvement 🎨 general improvements to the code format & structure

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@kubikowski
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Description:

Sound effects for snek. Optional, of course. Potentially on by default, but we will have to see.

We should have unique sounds for each of the following in game events:

  1. food interaction
  2. game over

We may even want unique sounds for each of the ways you can end the game:

  1. hitting a wall
  2. hitting yourself

Are the doom and quake sound effects open source hahahahaha? Some of those would make for a nice aesthetic

@kubikowski kubikowski added code: Angular 🅰️ changes to the Angular application type: Improvement 🎨 general improvements to the code format & structure labels Oct 13, 2024
@kubikowski
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Update: the Doom sound effects are copyrighted, although I'm not entirely sure who I would go about asking to purchase licensing for them from...

So, I added much of the groundwork for sound effects in #692. But it won't be enabled until I either produce my own sound effects, or license some.

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Labels
code: Angular 🅰️ changes to the Angular application type: Improvement 🎨 general improvements to the code format & structure
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