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These highly malleable shaders by Cyberlabs are the best I've come across.
But I don't think they're included with RetroArch yet so I was hoping there was a way they could be added to this? Maybe if I put them in a specific directory with the ShaderGlass.exe or something of that nature????
The text was updated successfully, but these errors were encountered:
I realized MegaBezel were the same as Cyberlabs.
Also I was a newbie back then, and learned so much more since about like, Guest Advanced and all that stuff.
I will! ShaderGlass+MPC+MadVR is a dream with SD video.
Guest Advanced shaders on video files being what they are, results in a huge boost of perceived sharpness, details, clarity.
Since retroarch doesn't have MadVR, it doesn't have all the stuff like banding correction etc.
Anyway, thank you again for this project!
These highly malleable shaders by Cyberlabs are the best I've come across.
But I don't think they're included with RetroArch yet so I was hoping there was a way they could be added to this? Maybe if I put them in a specific directory with the ShaderGlass.exe or something of that nature????
The text was updated successfully, but these errors were encountered: