From b9faa5654904e7f60ee49f2f48587b555b939a19 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Piotr=20Wo=CC=81jcik?= <3044353+pwojcikdev@users.noreply.github.com> Date: Thu, 18 Apr 2024 20:35:35 +0200 Subject: [PATCH] Use multithreaded io runner in socket tests --- nano/core_test/socket.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/nano/core_test/socket.cpp b/nano/core_test/socket.cpp index 2f734e4eae..2479a42fd5 100644 --- a/nano/core_test/socket.cpp +++ b/nano/core_test/socket.cpp @@ -418,7 +418,7 @@ TEST (socket, drop_policy) nano::inactive_node inactivenode (nano::unique_path (), node_flags); auto node = inactivenode.node; - nano::thread_runner runner (node->io_ctx_shared, 1); + nano::thread_runner runner (node->io_ctx_shared); std::vector> connections; @@ -485,7 +485,7 @@ TEST (socket, concurrent_writes) // This gives more realistic execution than using system#poll, allowing writes to // queue up and drain concurrently. - nano::thread_runner runner (node->io_ctx_shared, 1); + nano::thread_runner runner (node->io_ctx_shared); constexpr size_t max_connections = 4; constexpr size_t client_count = max_connections;