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- Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
- A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.
- Golang SDK for Unity Gaming Services: https://unity.com/solutions/gaming-services
- The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
- A Friends service sample project, to be published to the asset store.