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Undefined Symbols _OBJC_CLASS_$_Parse #1771
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Thanks for opening this issue!
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I seem to be having a similar issue with the macOS SDK today (along with about a hundred My MacOS command line app builds fine when I do a debug build and run. When I try to Archive a Release version of the utility, these errors then occur with Xcode 15.3 running on an Intel based Mac. There does not seem to be anything out of the ordinary with regard to my Build Settings. Architectures set to ARCHS_STANDARD. Nothing specified for Excluded Architectures. My logs are as follows.
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@spiderguy84 are you still having this issue. I removed the prebuilt compiled framework from my project, re-added the framework via Swift Package Manager, and these issues went away for me. |
@JohnCaccavale If the issue is resolved for you, then I'll go ahead and close it. In case @spiderguy84 reports back that the issue still exists, we can re-open. |
New Issue Checklist
Issue Description
Steps to reproduce
<Install parse, initializeWithConfiguration in AppDelegate>
Actual Outcome
Expected Outcome
Environment
<Xcode 15.1, macOS 14.1.1, >
Client
2.7.3
Server
N/A
N/A
N/A
Database
N/A
N/A
N/A
Logs
<ld: Undefined symbols:
OBJC_CLASS$_Parse, referenced from:
in AppDelegate.o
OBJC_CLASS$_ParseClientConfiguration, referenced from:
in AppDelegate.o
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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