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Fix failing tests due to pooling safety changes
Continuous Integration #7037: Commit 18d1601 pushed by peppy
January 21, 2024 03:17 29m 40s update-framework
January 21, 2024 03:17 29m 40s
Fix FollowPointConnection pool filling up when follow points are hi…
Continuous Integration #7036: Commit 1999e77 pushed by peppy
January 21, 2024 01:31 33m 8s fix-followpoint-pooling
January 21, 2024 01:31 33m 8s
Merge pull request #26636 from EVAST9919/triangles-batch
Continuous Integration #7035: Commit 1e44ba6 pushed by peppy
January 20, 2024 15:08 39m 23s master
January 20, 2024 15:08 39m 23s
Change S rank to require no miss
Continuous Integration #7034: Commit a5c35ca pushed by peppy
January 19, 2024 09:43 21m 6s s-rank-change
January 19, 2024 09:43 21m 6s
Merge pull request #26542 from peppy/non-touch-fade-button
Continuous Integration #7033: Commit 2be989b pushed by peppy
January 18, 2024 11:43 40m 47s master
January 18, 2024 11:43 40m 47s
Add bindings for stepping backward/forward
Continuous Integration #7032: Commit 0383bdf pushed by peppy
January 18, 2024 11:39 33m 48s replay-seek-single-frame
January 18, 2024 11:39 33m 48s
Keep replay controls expanded by default
Continuous Integration #7031: Commit 8c4af58 pushed by peppy
January 18, 2024 11:13 26m 25s replay-seek-single-frame
January 18, 2024 11:13 26m 25s
Allow FrameStabilityContainer to continue updating while paused dur…
Continuous Integration #7030: Commit e739105 pushed by peppy
January 18, 2024 11:13 41m 50s frame-stable-update-while-paused
January 18, 2024 11:13 41m 50s
Remove test guarantee of audio time not advancing
Continuous Integration #7029: Commit c4e9bcd pushed by peppy
January 18, 2024 11:07 32m 12s simplify-gameplay-pause
January 18, 2024 11:07 32m 12s
Update IPC usages
Continuous Integration #7028: Commit 82e7643 pushed by peppy
January 18, 2024 10:46 5m 9s update-framework
January 18, 2024 10:46 5m 9s
Remove rounding of slider velocity (when applied as scroll speed)
Continuous Integration #7027: Commit c9945b4 pushed by peppy
January 18, 2024 09:37 37m 6s dont-round-sv
January 18, 2024 09:37 37m 6s
Remove rounding of slider velocity (when applied as scroll speed)
Continuous Integration #7026: Commit e6b5de2 pushed by peppy
January 18, 2024 09:36 1m 40s dont-round-sv
January 18, 2024 09:36 1m 40s
Make screen scale more adjustable
Continuous Integration #7025: Commit ff846ec pushed by peppy
January 18, 2024 09:35 34m 42s taiko-testing
January 18, 2024 09:35 34m 42s
Bake drum width as constant to also align in argon/triangles skins
Continuous Integration #7024: Commit 1060787 pushed by peppy
January 18, 2024 09:13 37m 20s fix-taiko-hit-position
January 18, 2024 09:13 37m 20s
Add offset to taiko hit area to more correctly align with expectations
Continuous Integration #7023: Commit 19d73e0 pushed by peppy
January 18, 2024 09:07 6m 23s fix-taiko-hit-position
January 18, 2024 09:07 6m 23s
Only play back sample once when traversing up multiple screens in stack
Continuous Integration #7022: Commit fd9c718 pushed by peppy
January 18, 2024 07:31 32m 55s fix-back-sample-playback
January 18, 2024 07:31 32m 55s
Fix gameplay elements not correcly offsetting to avoid per-ruleset sk…
Continuous Integration #7021: Commit ee3de9c pushed by peppy
January 18, 2024 06:44 40m 31s fix-per-ruleset-hud-positioning
January 18, 2024 06:44 40m 31s
Keep replay controls expanded by default
Continuous Integration #7020: Commit e1b58f1 pushed by peppy
January 18, 2024 06:10 29m 17s replay-seek-single-frame
January 18, 2024 06:10 29m 17s
Add ability to step forward/backwards single frames
Continuous Integration #7019: Commit 95a5a45 pushed by peppy
January 18, 2024 05:59 11m 16s replay-seek-single-frame
January 18, 2024 05:59 11m 16s
Remove "pause rate adjust" flow
Continuous Integration #7017: Commit 8ab8c90 pushed by peppy
January 18, 2024 05:21 43m 18s simplify-gameplay-pause
January 18, 2024 05:21 43m 18s
Simplify gameplay pause sequence
Continuous Integration #7016: Commit 799c74c pushed by peppy
January 18, 2024 05:17 3m 54s simplify-gameplay-pause
January 18, 2024 05:17 3m 54s
Allow FrameStabilityContainer to continue updating while paused dur…
Continuous Integration #7015: Commit 15ca309 pushed by peppy
January 18, 2024 05:15 10m 27s frame-stable-update-while-paused
January 18, 2024 05:15 10m 27s
Add a fake load to visual test to restore previous testing behaviour
Continuous Integration #7014: Commit fb4efd9 pushed by peppy
January 18, 2024 05:01 31m 21s frame-stable-catchup-zoom
January 18, 2024 05:01 31m 21s
Add a fake load to visual test to restore previous testing behaviour
Continuous Integration #7013: Commit 5295eb6 pushed by peppy
January 18, 2024 02:52 33m 25s frame-stable-catchup-zoom
January 18, 2024 02:52 33m 25s
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