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Debug log clutters the log, and may not be how most people want to deal with their objects. I envision a list view of every monobehavior that is erroring, with a "Select" button that allows them to select the object with the problem. Note it's impossible to select a prefab game object that's 2 children deep.
Currently the information we provide on each error is:
Object Name
Full object name (including parents)
Path To Object or Scene
Field Name for each error
Monobehaviour name for each error
Here is a mockup for how an item in the list could display:
The text was updated successfully, but these errors were encountered:
Debug log clutters the log, and may not be how most people want to deal with their objects. I envision a list view of every monobehavior that is erroring, with a "Select" button that allows them to select the object with the problem. Note it's impossible to select a prefab game object that's 2 children deep.
Currently the information we provide on each error is:
Object Name
Here is a mockup for how an item in the list could display:

The text was updated successfully, but these errors were encountered: