-
Notifications
You must be signed in to change notification settings - Fork 39
/
Copy pathCMakeLists.txt
executable file
·230 lines (186 loc) · 8.75 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
cmake_minimum_required(VERSION 3.15)
project(Cendric)
option(CENDRIC_BUILD_SQLITE_SHELL "Build SQLite shell on Windows platform?" OFF)
option(CENDRIC_BUILD_DIALOGUE_TOOL "Build Dialogue Tool on Windows platform?" ON)
option(CENDRIC_STEAM "Include steamworks API?" OFF)
option(CENDRIC_EXTERNAL_DOCUMENT_FOLDER "Use external documents folder?" OFF)
option(CENDRIC_GERMAN "Use German as default language?" OFF)
option(USE_SYSTEM_SFML "Use system SFML lib instead of internal" OFF)
option(USE_SYSTEM_PATHS "Use system paths for loading resources instead of local ones" OFF)
if (NOT IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/ext/sfml/src AND NOT USE_SYSTEM_SFML)
message(FATAL_ERROR
"Seems like some of the required dependencies are missing. "
"This can happen if you did not clone the project with the --recursive flag. "
"It is possible to recover by calling \"git submodule update --init --recursive\""
)
endif()
include(CheckCXXCompilerFlag)
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to 'Release' as none was specified.")
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build." FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
endif()
if (APPLE)
option(SFML_BUILD_FRAMEWORKS "" ON)
# add some default value for some additional macOS variable
if (NOT CMAKE_OSX_ARCHITECTURES)
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "macOS architecture to build; 64-bit is expected" FORCE)
endif()
if (NOT CMAKE_OSX_SYSROOT)
# query the path to the default SDK
execute_process(COMMAND xcodebuild -sdk macosx -version Path
COMMAND head -n 1
COMMAND tr -d '\n'
OUTPUT_VARIABLE CMAKE_OSX_SYSROOT
ERROR_QUIET)
endif()
endif()
if (NOT USE_SYSTEM_SFML)
add_subdirectory("${PROJECT_SOURCE_DIR}/ext/sfml" EXCLUDE_FROM_ALL)
else ()
find_package(SFML 2.5 COMPONENTS graphics window audio system)
if (NOT SFML_FOUND)
message(FATAL_ERROR "System SFML package not found, you should set USE_SYSTEM_SFML to off")
endif()
endif()
if (USE_SYSTEM_PATHS)
add_definitions ("-DUSE_SYSTEM_PATHS")
endif()
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
add_definitions (/D "_CRT_SECURE_NO_WARNINGS")
endif()
# enable modern c++ on clang or gcc
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "GNU")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
endif()
CHECK_CXX_COMPILER_FLAG("-std=c++14" HAS_CPP14_FLAG)
CHECK_CXX_COMPILER_FLAG("-std=c++11" HAS_CPP11_FLAG)
if (HAS_CPP14_FLAG)
set(CMAKE_CXX_STANDARD 14)
elseif (HAS_CPP11_FLAG)
set(CMAKE_CXX_STANDARD 11)
else()
message(FATAL_ERROR "Unsupported compiler. At least C++11 support is required.")
endif()
endif()
file(GLOB_RECURSE Cendric_FILES
"${PROJECT_SOURCE_DIR}/include/*.h"
"${PROJECT_SOURCE_DIR}/src/*.cpp"
"${PROJECT_SOURCE_DIR}/ext/Particles/*.cpp"
"${PROJECT_SOURCE_DIR}/ext/lua/src/*.c"
"${PROJECT_SOURCE_DIR}/ext/sqlite/sqlite3.c"
"${PROJECT_SOURCE_DIR}/ext/tinyxml2/*.cpp"
if (CENDRIC_STEAM)
"${PROJECT_SOURCE_DIR}/ext/steam-sdk/public/steam/*.h"
"${PROJECT_SOURCE_DIR}/ext/steam-sdk/public/steam/*.cpp"
endif()
)
if (WIN32)
add_executable(Cendric
${Cendric_FILES}
${PROJECT_SOURCE_DIR}/res/info.rc
)
if (CENDRIC_STEAM)
target_compile_definitions(Cendric PRIVATE STEAM)
target_link_libraries(Cendric ${PROJECT_SOURCE_DIR}/ext/steam-sdk/redistributable_bin/win64/steam_api64.lib)
endif()
elseif (APPLE)
set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
add_definitions("-DAPPLE_APP_BUILD")
add_executable(Cendric MACOSX_BUNDLE
${Cendric_FILES}
${PROJECT_SOURCE_DIR}/res/macOS/icon.icns
)
if (CENDRIC_STEAM)
add_definitions("-DSTEAM")
target_link_libraries(Cendric ${PROJECT_SOURCE_DIR}/ext/steam-sdk/redistributable_bin/osx32/libsteam_api.dylib)
install(FILES ${PROJECT_SOURCE_DIR}/ext/steam-sdk/redistributable_bin/osx32/libsteam_api.dylib
DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/Cendric.app/Contents/MacOS)
install(FILES ${PROJECT_SOURCE_DIR}/res/macOS/steam_appid.txt
DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/Cendric.app/Contents/MacOS)
endif()
add_library(CendricApple STATIC "${PROJECT_SOURCE_DIR}/src/Platform/CendricApple.mm")
target_include_directories(CendricApple PRIVATE "${PROJECT_SOURCE_DIR}/include")
set_target_properties(CendricApple PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
target_link_libraries(Cendric CendricApple "-framework Cocoa" "-framework Foundation")
else()
add_executable(Cendric ${Cendric_FILES})
if (CENDRIC_STEAM)
target_compile_definitions(Cendric PRIVATE STEAM)
target_link_libraries(Cendric ${PROJECT_SOURCE_DIR}/ext/steam-sdk/redistributable_bin/linux64/libsteam_api.so)
endif()
endif()
if (CENDRIC_EXTERNAL_DOCUMENT_FOLDER)
add_definitions("-DEXTERNAL_DOCUMENTS_FOLDER")
endif()
if (CENDRIC_GERMAN)
add_definitions("-DGERMAN_DEFAULT_LANGUAGE")
endif()
set(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -lpthread -ldl")
target_link_libraries(Cendric sfml-graphics sfml-window sfml-audio sfml-system)
target_include_directories(Cendric PRIVATE
"${PROJECT_SOURCE_DIR}/ext/sfml/include"
"${PROJECT_SOURCE_DIR}/ext"
"${PROJECT_SOURCE_DIR}/include"
)
# Find LibGamerzilla library
if (NOT APPLE)
include(FindPkgConfig)
pkg_search_module(GAMERZILLA OPTIONAL gamerzilla)
if (GAMERZILLA_LIBRARIES)
message(STATUS "Gamerzilla found")
include_directories(${GAMERZILLA_INCLUDE_DIRS})
target_link_libraries(Cendric ${GAMERZILLA_LIBRARIES})
add_definitions(-DGAMERZILLA)
endif()
endif()
if (WIN32 AND CENDRIC_BUILD_SQLITE_SHELL)
file(GLOB_RECURSE SQLiteShell_FILES
"${PROJECT_SOURCE_DIR}/ext/sqlite/*.c"
"${PROJECT_SOURCE_DIR}/ext/sqlite/*.h"
)
add_executable(SQLiteShell ${SQLiteShell_FILES})
endif()
if (WIN32 AND CENDRIC_BUILD_DIALOGUE_TOOL)
file(GLOB_RECURSE DialogueTool_FILES
"${PROJECT_SOURCE_DIR}/tools/DialogueTool/include/*.h"
"${PROJECT_SOURCE_DIR}/tools/DialogueTool/src/*.cpp"
"${PROJECT_SOURCE_DIR}/ext/imgui/imgui.cpp"
"${PROJECT_SOURCE_DIR}/ext/imgui/imgui_draw.cpp"
"${PROJECT_SOURCE_DIR}/ext/imgui/imgui_demo.cpp"
"${PROJECT_SOURCE_DIR}/ext/imgui-sfml/imgui-SFML.cpp"
)
add_executable(DialogueTool ${DialogueTool_FILES})
find_package(OpenGL)
target_link_libraries(DialogueTool sfml-graphics sfml-window sfml-system OpenGL::GL)
target_include_directories(DialogueTool PRIVATE
"${PROJECT_SOURCE_DIR}/ext/sfml/include"
"${PROJECT_SOURCE_DIR}/ext/imgui"
"${PROJECT_SOURCE_DIR}/ext/imgui-sfml"
"${PROJECT_SOURCE_DIR}/ext"
"${PROJECT_SOURCE_DIR}/tools/DialogueTool/include"
)
endif()
if (APPLE)
set_target_properties(Cendric PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/res/macOS/info.plist)
set_source_files_properties(res/macOS/icon.icns PROPERTIES MACOSX_PACKAGE_LOCATION "Resources")
install(FILES ${PROJECT_SOURCE_DIR}/db/game_data.db DESTINATION ./Cendric.app/Contents/Resources/db)
install(DIRECTORY ${PROJECT_SOURCE_DIR}/res DESTINATION ./Cendric.app/Contents/Resources)
install(DIRECTORY ${PROJECT_SOURCE_DIR}/saves DESTINATION ./Cendric.app/Contents/Resources)
install(TARGETS Cendric BUNDLE DESTINATION .)
install(TARGETS sfml-graphics sfml-window sfml-audio sfml-system FRAMEWORK DESTINATION ./Cendric.app/Contents/Frameworks)
install(DIRECTORY ${FREETYPE_LIBRARY} ${FLAC_LIBRARY} ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY} DESTINATION ./Cendric.app/Contents/Frameworks)
else()
set(RESDIR "share/Cendric" CACHE STRING "Directory Game Ressources are installed to")
set(BINDIR "bin" CACHE STRING "Directory Game Binary is installed to")
if (IS_ABSOLUTE "${RESDIR}")
add_definitions(-DRESDIR="${RESDIR}/")
else()
add_definitions(-DRESDIR="${CMAKE_INSTALL_PREFIX}/${RESDIR}/")
endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/res" DESTINATION ${RESDIR})
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/db" DESTINATION ${RESDIR})
install(TARGETS Cendric RUNTIME DESTINATION ${BINDIR})
endif()