Current GUI layout needs a makeup #29
Labels
enhancement
New feature or request
GUI
An area to improve the editor
New Feature
Requires adding additional functionality to the editor
Optimization
An area to improve the editor
Milestone
It is understandable that this VN editor is at very early stages of development and has yet to sprout, however I think things such as gui layout are crucial to lay down properly as soon as possible as it will have a major impact on user experience along the road. At its current state the gui feels really cramped being located entierly witin the confinement of the main viewport screen leaving other spaces stand empty. Godot support plugins adding dock windows to almost every part of it and even allows for custom Inspect window controls those features could really help the situation, i made a crude mockup of presumably less cluttered gui as a suggestion:

Also i think Yume_VN_editor.tscn should be divided into smaller scenes for convenience and modularity purposes, for me it seems a bit hard to manage a gui with so many nodes in one place, as a side note.
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