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BL2 Movement Speed Cheats

CJ Kucera edited this page Jan 29, 2023 · 9 revisions

BL2 Movement Speed Cheats

Author: Apocalyptech

Last Updated: July 27, 2018

In Categories: Other Character Changes, Cheat Mods

Download Methods

Link to Mod File
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

This mod increases movement speed of all BL2 characters (including while crouched, and while in FFYL). It also increases the jump height a bit, and increases air control by quite a lot. If you're looking to zip through some levels like there's no tomorrow, this is for you.

Obviously this is quite cheaty.

There are actually three options to choose from, in a mututally-exclusive folder inside the mod:

  • Reasonable Improvements
  • Extreme Improvements
  • Stock Values

"Extreme Improvements" used to be the only setting for this mod, and was useful while testing out some of my other mods, but is a bit much for ordinary play (and ends up making movement in multiplayer a bit jerky looking). "Reasonable Improvements" is the new default, which makes things a bit more reasonable, though it will still be an improvement from stock. "Stock Values" can be used to set the vanilla BL2 values for movement speed.

View whole README on Github

Description (from inside mod)

BL2 Movement Speed Cheats v1.3.0
by Apocalyptech
Licensed under Public Domain / CC0 1.0 Universal

Ups the movement speed of all characters (including while crouched and during
FFYL), increases jump height a bit, and provides much more air control.

Changelog

v1.3.0, July 27, 2018:

  • Converted to BLCM format (BLCMM is required; FilterTool is no longer supported)
  • Added a byline in the mod header comments

v1.2.0, May 20, 2018:

  • Buffed ladder-climbing speed.

v1.1.0, May 6, 2018:

  • Added "Reasonable Improvements" and "Stock Values" options, and made "Reasonable Improvements" the default.

v1.0.1, April 25, 2018:

  • Changed mod to have a .txt extension

v1.0.0, April 2, 2018:

  • Initial public release

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