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Versioning - #3
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please update to 2.6 |
Thanks for getting back to me huanghongxun, I have cloned it, and imported your project with gradle on Eclipse. Is it possible that we can update our launcher code so it supports 2.6 and those sources and 1.11.x works? Do you have a donation address? We would like to donate to you once our launcher gets up and running (over 300K downloaders in our community!) |
Now I even doubt that where you are from... |
Ohh my bad, sorry. Will make the switch. Hopefully this alleviates the error.
I'd like to say thank you for creating this amazing launcher, it's truly one of a kind.
DMC Owner,
Neil (1za)
…________________________________
From: huanghongxun <[email protected]>
Sent: Monday, 23 January 2017 5:10:09 AM
To: huanghongxun/HMCL
Cc: dxNeil; Author
Subject: Re: [huanghongxun/HMCL] Versioning - (#3)
Now I even doubt that where you are from...
It's quite clear that you are supposed to use Netbeans instead of Eclipse because I've used the swing designer, or you will not stand the code generated automatically.
The donation address has been removed because of some reasons.
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You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub<HMCL-dev#3 (comment)>, or mute the thread<https://github.com/notifications/unsubscribe-auth/AXy79YPWyIM7ecPtusS5IUmQ1vszp5sNks5rVDYxgaJpZM4LqipN>.
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Please, it doesn't work on Netbeans, gradle errors. Eclipse, it can run perfectly. How to update the code to 2.6? |
NetBeans Gradle Errors: "Issue 1
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If you help me get 2.6 into eclipse, and if it downloads ALL update from mojang perfectly, I will pay you 300+ CNY (Chinese currency) through bitcoin or paypal. Please if you help, I'll be grateful :) |
It seems that your gradle installation is broken. |
I have deleted the netbeans projects, reinstalled netbeans, and installed Gradle support - Issue 1 |
It seems that there are some compilation errors. |
now please pull and retry. |
Yes sir, I will do it right now and let you know immediately |
Thank you very much. It works beautifully. I hope to see you soon, let me know when you open BTC donations. Sincerely, The DeviantsMC Team (http://deviantsmc.com) |
Donation address, paypal [email protected] |
Fixed in a recent commit. |
Hi, thanks we've updated our code base. We will donate 70CNY tomorrow (Australian time) for your good work. Just wondering though, when downloading from Mojang, it always gets stuck at 99- 6/7 jobs will never complete. Do you know why? Picture #1 - http://prnt.sc/e0ibbz |
It would be a network problem? |
It works on web browser. The internet is good, and fast. I have tried on BMCL as source, and it works. |
Can you put up a donation page? Or a paypal link for me to donate with my card? (I don't use paypal) I have a card |
Those download jobs which cannot finish may not be ignored. |
So none of them failed? |
And could you check the lang file(https://github.com/huanghongxun/HMCL/blob/master/HMCUtils/src/main/resources/org/jackhuang/hellominecraft/lang/I18N_en.lang)? And I found it difficult to create a paypal donation link and BTC link because of their authentication. |
None failed. No stacktrace or error or any fail in console. For example: resource /50/50a59a.... is a task that is executed, but not finished not failed. Just idle |
Okay no problem. I will get around to donate to you soon. I run a bitcoin mining pool. I will cash out and convert it to your paypal instead during the monthly pay date. I'll check the language file. |
And when you use other minecraft launchers would this problem arise again? |
You should click "Debug" Button(or Ctrl+F5) to get into debug mode. |
And you should delete CrashReporter.java to stop your app send crash report to my server. |
So you set some breakpoints and run the app and the application even not run to these places?incredible... You should keep breakpoints enabled when app run from beginning to end. |
Anyway, do you keep these breakpoints enabled from start to finish? Or it may be a nasty problem and I may not solve it....... |
If I keep the break points from start to finish, it would take many, possibly thousands of clicks on the green button right to get from start to finish, right? |
No, when you start a new test, you need not clean up assets folder, just let these unfinished tasks do. Things I mentioned above is better than that below. Or you could make a trick, add codes like this: if (url.endsWith("xxxxx")) {
System.out.println(); // make a breakpoint here.
} make xxxxx the unfinished asset file name like: 4f8c3f9b4f290f63c78bf3bbaad16906a3ccff29 |
Yeah, that's what I've been doing. I delete other folders like libraries, but I keep 'assets' because I want it to start downloading from there. I will try your new trick solution. |
Yes. But I think it may not happen if reading bytes blocks app. |
I will try again using an autoclicker I will click from 80% |
Look! when you started debugging, these tasks began downloading and the progress is not '???' but 1%. |
You could leave these unfinished tasks and pause the app by the trick and when the progress reach 1%, disable these breakpoints and click continue button and see if these tasks could successfully finish. |
You could leave these unfinished tasks and pause the app by the trick and when the progress reach 1%, disable these breakpoints and click continue button and see if these tasks could successfully finish. You needn't make so many breakpoints... just make some necessary ones and click 'step over' to step over each line. It seems that you have not used IDE debugging tools before, even Eclipse. |
EDIT: merged below |
Can you tell me which of these lines to put breakpoints on: HttpURLConnection connection = (HttpURLConnection) url.openConnection();
select the lines with bold Also, I don't normally use netbeans. But what do you mean about: When the progress reaches 1%. So you mean 1% left? When it reaches 99%? |
The if(url.endsWith("xxx")) trick won't work, those URLs are always different. |
It works? So why could I download these things properly..? I see, this could explain why you paused the application then continued it and these downloads could 'come to life again'. Thanks for your work and translations. |
No problem. I believe this is because the ExecutorService threadpool uses 64 threads. Many minecraft launchers only use 8. Due to the high amount of threads, many downloads happen at once. |
When downloading from Mojang, CurseCDN and BCML,
It gives me errors because it doesn't download properly. Incomplete handshakes.
HCMLSoft is the only source that works. It is not updated to 1.11.0/1.11.2.
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