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I have an issue with PIComuter Max and picospeccy. After starting a game it just stops working, only a Reset takes it back to the main menu. The MCUME\MCUME_pico\bin\PICOMPUTERMAX\mcume_picospeccy.uf2 is working fine, but I want to make code modifications.
So I added
pico_enable_stdio_usb(mcume 1)
target_compile_definitions(mcume PRIVATE PICO_DEBUG_MALLOC=1)
to the CMakeLists.txt and I got this output:
`sd_spi_go_low_frequency: Actual frequency: 100000
V2-Version Card
R3/R7: 0x1aa
R3/R7: 0xff8000
R3/R7: 0xc0ff8000
Card Initialized: High Capacity Card
SD card initialized
SDHC/SDXC Card: hc_c_size: 15199
Sectors: 15564800
Capacity: 7600 MB
sd_spi_go_high_frequency: Actual frequency: 1000000
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
SD initialized, files found:
6
malloc 1120 20034430->20034890
new filepath is
spec/SpaceIntruders.z80
malloc 1120 20034430->20034890
malloc 320 20034430->20034570
could allocate dynamic
320
malloc 49152 00000000->0000C000
*** PANIC ***
Out of memory`
malloc did not work with 49152 bytes, not enough memory left. Do you have an idea, why your uf2 file is working, but my local build does not ?
Regards,
saarbastler
The text was updated successfully, but these errors were encountered:
Hi all,
great project !
I have an issue with PIComuter Max and picospeccy. After starting a game it just stops working, only a Reset takes it back to the main menu. The MCUME\MCUME_pico\bin\PICOMPUTERMAX\mcume_picospeccy.uf2 is working fine, but I want to make code modifications.
So I added
pico_enable_stdio_usb(mcume 1)
target_compile_definitions(mcume PRIVATE PICO_DEBUG_MALLOC=1)
to the CMakeLists.txt and I got this output:
`sd_spi_go_low_frequency: Actual frequency: 100000
V2-Version Card
R3/R7: 0x1aa
R3/R7: 0xff8000
R3/R7: 0xc0ff8000
Card Initialized: High Capacity Card
SD card initialized
SDHC/SDXC Card: hc_c_size: 15199
Sectors: 15564800
Capacity: 7600 MB
sd_spi_go_high_frequency: Actual frequency: 1000000
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
malloc 1120 20034430->20034890
SD initialized, files found:
6
malloc 1120 20034430->20034890
new filepath is
spec/SpaceIntruders.z80
malloc 1120 20034430->20034890
malloc 320 20034430->20034570
could allocate dynamic
320
malloc 49152 00000000->0000C000
*** PANIC ***
Out of memory`
malloc did not work with 49152 bytes, not enough memory left. Do you have an idea, why your uf2 file is working, but my local build does not ?
Regards,
saarbastler
The text was updated successfully, but these errors were encountered: