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  1. OHEngine OHEngine Public

    A simple FPS game based on Entity Component System engines using openGL. Will start simple and as time passes it will be improved and more advanced features will be added.

    C++ 5 1

  2. OHTracer OHTracer Public

    My implementation for Ray Tracing in a Weekend tutorial.

    C++

  3. PocketTanks86 PocketTanks86 Public

    The famous pocket tanks game, implemented using assembly x86.

    Assembly 1

  4. DBMS_OS DBMS_OS Public

    Academic project for OS course to design a simple DBMS using semaphores to prevent racing conditions.

    C 1

  5. Football-Scouting-System Football-Scouting-System Public

    A program that coordinates transfers between teams, with features like scouting players based on scouts evaluations, etc. Program is done as a database course project. Implemented in C#, using SQL.

    C# 2 1

  6. Mostafa-99/Harvard-Processor Mostafa-99/Harvard-Processor Public

    VHDL