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[unreal]:增加对未能正确添加变量的情况进行提示 #1748

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merged 1 commit into from
Jun 4, 2024

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@YBYCS YBYCS commented Jun 4, 2024

问题:如果在ts定义一个与父类同名的变量,编译看起来能正确通过没有报错提示,但实际上没有正确添加变量,造成排查麻烦,故增加对是否成功添加了变量的检测,并在失败时进行弹窗提示。

@chexiongsheng chexiongsheng merged commit 2d6e960 into Tencent:master Jun 4, 2024
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