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[OS X] 3D view only uses part of available space #15
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It's present on this Macbook with Retina, indeed. I saw it worked fine on an older Mac without retina. I can test for you if you have a release that should work with Retina screens. |
… size Apparently, OSX sends window geometry events in device-independant pixels... Fixes Ultimaker/Cura#15
This should be fixed with the new 15.05.93 build |
So this might be a hidpi issue. Ill check under linux with hidpi to see of it happend there aswell On June 3, 2015 8:19:12 PM CEST, Erik de Bruijn [email protected] wrote:
Sent from my Android device with K-9 Mail. Please excuse my brevity. |
@awhiemstra the .93 version fixes it! Great job! |
…imaker#15 Update mainsail_macros.cfg, fixes Ultimaker#15
As a user I'd like to see my platform and 3D models in all of their glory :)
The 3D view only uses a part of the space that is available.
Where: Main interface
Actions: Using the 15.05.92 Darwin release.
Behavior: Just upon opening. When resizing the window there are changes, but it always cuts off the view which uses a part of the available screen real estate.
Expected behavior: The window should have the 3D view using the max of the size available.
Screenshot:
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Specs: OS X 10.10.3
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