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Sligth Church remodel and redecorating #860

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@TheManWithNoHands TheManWithNoHands commented Feb 27, 2025

About The Pull Request

Prettys up the church and its land a bit.

  • Moves the kitchen entrance a bit to alline with upper areas
  • Extends the eating area to be more symetrical and cleans it up a bit
  • Extends the sick beds to be easier to house multipel people and move in
  • Moves acolyte beds up and combines them with robe storage to make acolyte quarters
  • Moves church bell up and combines templer rooms for templar quarters
  • Expands libary
  • Moves confesional lower, making the "sinners" acces puplic and with no lock.
  • Adds varity of flora to Dendors Den (briar tower) next to the butcher, making it resembel the theme of the god more.
  • Reorganises churches sotrage room to look less out of place
  • removes the 20 psycross banner that muddied up the decor
  • adds rafters above the altar
  • adds two more shals to the priests closet and a bunch more keys
  • more consitent tiles for grave keeper quarters and better ligthing + symterifyd them
  • adds churchling quarters
  • Expands farming area sligthly, to expand the churches south view.
  • Adds a roof to part of the clinci that was missing it

You hear a zad in the distance

Why It's Good For The Game

The map of vanderlin is in many parts still wip just to have a playbel map.
The cost of that, is that many areas need some refining and proper decorating.
Decorating isnt that nececary, so having it done in a second pass is normal.

Furthermore, some areas in the church where uncomftabel to walk in, weird to look at, or confusing in their purpose.
These changes should help make the church feel more coherent, and more lived in.

Link for all the changes in detail with pictures.
https://imgur.com/a/QK5uklw

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@github-actions github-actions bot added the Mapping You've changed something minor or major within a map file! Woah... label Feb 27, 2025
@aberrantQuesrist
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Some notes of things design wise that need changing before merge (the rest looks great, mind you.)
-Public accessible beds in the church should only be four. We don't have eight for a reason.
-Knock out two acolyte beds. We don't need patients brought upstairs for the mass quantity of beds.
-Druid grove should only have red grass, the 'stained with blood of Dendor' variant. Yellow grass excluded.

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