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I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
The text was updated successfully, but these errors were encountered:
From: tangwei168
Date: 2014-07-06 00:04
To: ZhouWeikuan/cocos2d
Subject: [cocos2d] About black screen in my first game (#77)
I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
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I use this library in my project . If deploy to my samsung note 3, I get black screen. nothing in screen. but it's run emulator successfully. and then I change source code director.setDeviceOrientation(CCDirector.kCCDeviceOrientationLandscapeLeft);
everything is fine, I guess that it related to the resolution of the resolution ratio, 1280? the question is : how to use this library to run at 1980 * 1080 screen in kCCDeviceOrientationPortrait mode sccuessfully. thx a lot
The text was updated successfully, but these errors were encountered: