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Initial support for visionOS #1083
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Do you need any more details to review and approve this? |
It seems that I totally missed that notice. Thanks anyway! Will there any "designated" fork from which a community may continue forward? |
I wish there were, but so far nobody has expressed interest in maintaining the project. If anyone does take up the responsibility, I’d be happy to include a link to their fork in the project README to help the community stay connected. |
@tanersener I wish to maintain the android project cause my app is running using it |
@CodeWithTamim It's great to see someone willing to keep the project going. I can add a link to your fork on the project page, but there should be something new there, like a release, so users have a reason to check it out. |
I can migrate the Android part of the code from Java to Kotlin, leveraging modern Kotlin features like coroutines for better async handling, which aligns with modern Android development. I’ll also sync it with the latest FFmpeg features. Would that be okay? |
@CodeWithTamim Let me be clear: FFmpegKit is an open-source project. You are free to fork it, modify it, and implement new features. You don’t need our approval, nor do we dictate what you do with your fork. Many developers are already doing this. Right now, people are asking if there’s an alternative, and my answer is that I don’t know of one. What I’m saying is, if you create a maintained fork, I can add a link to it in the main README to direct users there. That way, when FFmpegKit stops working on April 1st, they’ll have a place to go. The real question is: is your fork ready for other developers to use? That should be your main focus right now. |
Description
This is adding support for visionOS. No other platforms should be affected.
Type of Change
Checks
Android
,iOS
,Linux
,macOS
,tvOS
)Tests
How are these changes verified? Please provide test instructions.
Also list any relevant details about your test configuration.