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Speed symbol state merging back up #15731
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A comment here would probably be useful. It wasn't immediately clear to me why we use a
&mut
here even with your explanation. Should we do the same in the othermerge
method and for `visibility_constraints?There was a problem hiding this comment.
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I think it won't be as beneficial for
visibility_constraints
, since those are already smaller. But I can check! (And I will add the comment)There was a problem hiding this comment.
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Yep as expected, it was a wash doing the same thing to
visibility_constraints
. (Those are 32-bit IDs, which are cheap to copy, and not 24-byteBitSet
s.)