Built for IDA 9.0.241217 sp1 (sp0/beta not supported)
Binary has been renamed from idaxex64.dll to idaxex.dll, make sure to remove the older version.
Linux build of idaxex is now included, tested on some recent distros and seems to work fine, not sure how compatible it'll be with everything though.
(xex1tool build currently isn't included, but can be built from source)
0.42 changes:
- idaloader: updated to idasdk 9.0sp1
- 3rdparty: updated XbSymbolDatabase (0.42a)
0.41 changes:
- idaloader: allows writing patched data back to file via IDA
Apply patches to input file
option, should work for all XBE files, XEX must be both decompressed & decrypted for it to apply (Keypatch plugin allows patching both x86 & PPC asm)
0.40 changes:
- xex: named remainder of previously-unknown XAM exports (no more
Refresh
Refresh_1
exports) - xbe: added loader for Xbox XBE executables, this will try naming library functions via XbSymbolDatabase & XTLID section data, and populate imports window with kernel imports
- xbe: support for retail/debug/beta/chihiro executables
- xbe: recrypts beta xbe headers as retail to let them work with XbSymbolDatabase (0.40b)
- xex: switched to ExCrypt AES code, may be slightly faster (0.40c)
- xex1tool: fixed issue with XEX2 signature validation (0.40c)
Sadly IDAs PDB loader isn't currently compatible with XBEs, when image is converted from EXE -> XBE the section addresses get shifted around & aren't reflected in the PDB, causing IDA to use incorrect addresses for symbols.
(guess MSDIA likely allows section addrs inside loaded PDBs to be changed/ignored, seeing as Xbox SDK can debug XBE+PDB fine, but IDA doesn't seem to expose anything similar)