Skip to content

jrdrg/reason-gameboy-emulator

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

67 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

gameboy

Gameboy emulator written in ReasonML

Docs

http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-CPU

http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf

http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html

https://fms.komkon.org/GameBoy/Tech/Software.html

https://gekkio.fi/files/gb-docs/gbctr.pdf

http://www.devrs.com/gb/files/opcodes.html

https://realboyemulator.wordpress.com/2013/01/03/a-look-at-the-game-boy-bootstrap-let-the-fun-begin/

Run Project

npm install
npm start
# in another tab
npm run webpack

After you see the webpack compilation succeed (the npm run webpack step), open up src/index.html (no server needed!). Then modify whichever .re file in src and refresh the page to see the changes.

For more elaborate ReasonReact examples, please see https://github.com/reasonml-community/reason-react-example

Build for Production

npm run build
npm run webpack:production

This will replace the development artifact build/Index.js for an optimized version.

To enable dead code elimination, change bsconfig.json's package-specs module from "commonjs" to "es6". Then re-run the above 2 commands. This will allow Webpack to remove unused code.

About

Gameboy emulator written in ReasonML

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages