Gameboy emulator written in ReasonML
http://imrannazar.com/GameBoy-Emulation-in-JavaScript:-The-CPU
http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf
http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html
https://fms.komkon.org/GameBoy/Tech/Software.html
https://gekkio.fi/files/gb-docs/gbctr.pdf
http://www.devrs.com/gb/files/opcodes.html
https://realboyemulator.wordpress.com/2013/01/03/a-look-at-the-game-boy-bootstrap-let-the-fun-begin/
npm install
npm start
# in another tab
npm run webpack
After you see the webpack compilation succeed (the npm run webpack
step), open up src/index.html
(no server needed!). Then modify whichever .re
file in src
and refresh the page to see the changes.
For more elaborate ReasonReact examples, please see https://github.com/reasonml-community/reason-react-example
npm run build
npm run webpack:production
This will replace the development artifact build/Index.js
for an optimized version.
To enable dead code elimination, change bsconfig.json
's package-specs
module
from "commonjs"
to "es6"
. Then re-run the above 2 commands. This will allow Webpack to remove unused code.