Based on Paul Robson "C" version: Aklabeth
Original Akalabeth by Richard Garriot. Read more about development of this version at: Vide blog.
To compile you need the Vectrex Integrated Development Environment VIDE.
- this version was mainly written in "C"
- it is a 64kB vectrex game, it uses bankswitching
- if you want a cartridge version you need a "Vectorblade" compatible cartridge (see: Vextorblade PCB)
- this version uses the FLASH chip of the above PCB to save states of the current progress
- this version features the option to play with a 3x3 map or a 7x7 map
- this version features the option to use an alternative tile set