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Vectrex Version of Akalabeth, using FLASH to save states.

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Vectrex Aklabeth

Based on Paul Robson "C" version: Aklabeth

Original Akalabeth by Richard Garriot. Read more about development of this version at: Vide blog.

To compile you need the Vectrex Integrated Development Environment VIDE.

  • this version was mainly written in "C"
  • it is a 64kB vectrex game, it uses bankswitching
  • if you want a cartridge version you need a "Vectorblade" compatible cartridge (see: Vextorblade PCB)
  • this version uses the FLASH chip of the above PCB to save states of the current progress
  • this version features the option to play with a 3x3 map or a 7x7 map
  • this version features the option to use an alternative tile set

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Vectrex Version of Akalabeth, using FLASH to save states.

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