-
Notifications
You must be signed in to change notification settings - Fork 37
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
* Add poisson fill demo * Add missing screenshot code in demo
- Loading branch information
Showing
2 changed files
with
109 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,19 @@ | ||
sourceSets { | ||
demo { | ||
java { | ||
srcDirs = ["src/demo/kotlin"] | ||
compileClasspath += main.getCompileClasspath() | ||
runtimeClasspath += main.getRuntimeClasspath() | ||
} | ||
} | ||
} | ||
dependencies { | ||
implementation project(":orx-fx") | ||
} | ||
implementation project(":orx-noise") | ||
|
||
demoImplementation("org.openrndr:openrndr-core:$openrndrVersion") | ||
demoImplementation("org.openrndr:openrndr-extensions:$openrndrVersion") | ||
demoRuntimeOnly("org.openrndr:openrndr-gl3:$openrndrVersion") | ||
demoRuntimeOnly("org.openrndr:openrndr-gl3-natives-$openrndrOS:$openrndrVersion") | ||
demoImplementation(sourceSets.getByName("main").output) | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,92 @@ | ||
import org.openrndr.MouseButton | ||
import org.openrndr.application | ||
import org.openrndr.color.ColorHSVa | ||
import org.openrndr.color.ColorRGBa | ||
import org.openrndr.color.rgb | ||
import org.openrndr.draw.ColorType | ||
import org.openrndr.draw.colorBuffer | ||
import org.openrndr.draw.isolatedWithTarget | ||
import org.openrndr.draw.renderTarget | ||
import org.openrndr.extensions.SingleScreenshot | ||
import org.openrndr.extra.noise.Random | ||
import org.openrndr.math.Polar | ||
import org.openrndr.math.clamp | ||
import org.openrndr.math.mix | ||
import org.openrndr.poissonfill.PoissonFill | ||
import org.openrndr.shape.Rectangle | ||
import kotlin.math.sin | ||
|
||
data class Thing(val color: ColorRGBa, var pos: Polar, val speed: Polar) | ||
|
||
fun main() { | ||
application { | ||
program { | ||
|
||
// -- this block is for automation purposes only | ||
if (System.getProperty("takeScreenshot") == "true") { | ||
extend(SingleScreenshot()) { | ||
this.outputFile = System.getProperty("screenshotPath") | ||
} | ||
} | ||
|
||
val dry = renderTarget(width, height) { | ||
colorBuffer(type = ColorType.FLOAT32) | ||
} | ||
val wet = colorBuffer(width, height) | ||
|
||
val fx = PoissonFill() | ||
|
||
var borderOpacity = 0.0 | ||
|
||
// Create a list of things with | ||
// color, polar position and polar speed | ||
val things = List(10) { | ||
Thing( | ||
ColorHSVa(it * 182.0, | ||
Random.double(0.3, 0.6), | ||
Random.double(0.1, 0.9)).toRGBa(), | ||
Polar(Random.double0(360.0), | ||
100.0 + it * 10.0), | ||
Polar(Random.double(-1.0, 1.0), 0.0)) | ||
} | ||
|
||
extend { | ||
drawer.isolatedWithTarget(dry) { | ||
stroke = null | ||
clear(ColorRGBa.TRANSPARENT) | ||
|
||
// draw color circles | ||
things.forEach { thing -> | ||
fill = thing.color.shade(0.9 + | ||
0.1 * sin(thing.pos.theta * 0.3)) | ||
circle(thing.pos.cartesian + bounds.center, 5.0) | ||
// A. Use after fix in Polar.kt | ||
//thing.pos += thing.speed | ||
// B. temporary solution | ||
thing.pos = Polar(thing.pos.theta + | ||
thing.speed.theta, thing.pos.radius) | ||
} | ||
|
||
// draw dark gray window border. | ||
// hold mouse button to fade in. | ||
borderOpacity += if (MouseButton.LEFT in mouse.pressedButtons) 0.01 else -0.01 | ||
borderOpacity = borderOpacity.clamp(0.0, 1.0) | ||
stroke = rgb(0.2).opacify(borderOpacity) | ||
fill = null | ||
strokeWeight = 3.0 | ||
rectangle(bounds) | ||
} | ||
|
||
fx.apply(dry.colorBuffer(0), wet) | ||
drawer.image(wet) | ||
|
||
// draw white rectangle | ||
drawer.stroke = ColorRGBa.WHITE.opacify(0.9) | ||
drawer.fill = null | ||
drawer.strokeWeight = 6.0 | ||
drawer.rectangle(Rectangle.fromCenter(drawer.bounds.center, | ||
300.0, 300.0)) | ||
} | ||
} | ||
} | ||
} |