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Add more alternate names
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joeraz committed Jan 21, 2025
1 parent b189c4b commit 7cac54b
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Showing 3 changed files with 5 additions and 4 deletions.
2 changes: 1 addition & 1 deletion pysollib/games/acesup.py
Original file line number Diff line number Diff line change
Expand Up @@ -505,7 +505,7 @@ def createGame(self):
# register the game
registerGame(GameInfo(903, AcesUp, "Aces Up", # was: 52
GI.GT_1DECK_TYPE, 1, 0, GI.SL_LUCK,
altnames=("Aces High", "Drivel")))
altnames=("Aces High", "Drivel", "Discard")))
registerGame(GameInfo(206, Fortunes, "Fortunes",
GI.GT_1DECK_TYPE, 1, 0, GI.SL_LUCK))
registerGame(GameInfo(213, RussianAces, "Russian Aces",
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5 changes: 3 additions & 2 deletions pysollib/games/gypsy.py
Original file line number Diff line number Diff line change
Expand Up @@ -1125,15 +1125,16 @@ def startGame(self):
registerGame(GameInfo(712, Leprechaun, "Leprechaun",
GI.GT_GYPSY | GI.GT_ORIGINAL, 2, 0, GI.SL_MOSTLY_SKILL))
registerGame(GameInfo(718, LockedCards, "Locked Cards",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED))
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED,
altnames=("Prisoners",)))
registerGame(GameInfo(721, Thirty, "Thirty",
GI.GT_1DECK_TYPE | GI.GT_OPEN | GI.GT_STRIPPED, 1, 0,
GI.SL_MOSTLY_SKILL, ranks=(0, 6, 7, 8, 9, 10, 11, 12)))
registerGame(GameInfo(725, TopsyTurvyQueens, "Topsy-Turvy Queens",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED))
registerGame(GameInfo(792, KingsSecrets, "King's Secrets",
GI.GT_2DECK_TYPE, 2, 2, GI.SL_BALANCED,
altnames=('Royal Secrets',)))
altnames=('Royal Secrets', "King's Captives")))
registerGame(GameInfo(842, SwissPatience, "Swiss Patience",
GI.GT_GYPSY, 1, 0, GI.SL_BALANCED))
registerGame(GameInfo(890, YeastDough, "Yeast Dough",
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2 changes: 1 addition & 1 deletion pysollib/games/pyramid.py
Original file line number Diff line number Diff line change
Expand Up @@ -1895,7 +1895,7 @@ def fillStack(self, stack):
GI.GT_PAIRING_TYPE, 2, 2, GI.SL_MOSTLY_LUCK))
registerGame(GameInfo(700, Triangle, "Triangle",
GI.GT_PAIRING_TYPE, 1, 2, GI.SL_MOSTLY_LUCK,
altnames=('Yield',)))
altnames=('Yield', 'Funnel')))
registerGame(GameInfo(701, UpAndDown, "Up and Down",
GI.GT_PAIRING_TYPE | GI.GT_ORIGINAL, 2, 2,
GI.SL_MOSTLY_LUCK))
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