bddata\ - bddata.bin extraction tools
p4u2mod\ - custom game update creation tool
patch\ - patch files for use with rpcs3
P4U
andP4U2
- Internal codenames for "Persona 4 Arena" and "Persona 4 Arena Ultimax".BLJM61209
- The Japanese version of P4U2.BLUS31469
- The North American version of P4U2.bddata.bin
- File containing most of the game data files, can be found on disc.UpdateFileList.bin
- File containing data regarding changed game files for game updates.
- These tools were tested on
BLUS31469
andBLJM61209
, but might work with other versions of P4U2, P4U or other games that support thebddata.bin
orUpdateFileList.bin
format. BLUS31469
andBLJM61209
are save compatible.BLUS31469
patch 1.01 ==BLJM61209
patch 1.03.
Game data can be found in:
(1) dev_hdd0\game\<title_id>\USRDIR\update\ver_*\data\*
(2) dev_hdd0\disc\<title_id>\PS3_GAME\USRDIR\data\*
(3) dev_hdd0\disc\<title_id>\PS3_GAME\USRDIR\bddata.bin
While (1) and (2) contain raw data files, (3) is a container file that needs to be unpacked to access files stored within.
-
Extract and inflate
*.segs
frombddata.bin
using asmodean'sexsegs.exe
utility:cd extract\ exsegs.exe bddata.bin
-
Extract the hardcoded table of contents from the original, unpatched disc version of the decrypted eboot file:
cd extract\ eboot-extract-toc.ps1 boot.elf bddata-toc-full.txt
-
Remove file entries for files containing
_appendidlist
in their names (this was discovered using trial and error):gc bddata-toc-full.txt | ? { $_ -notmatch "_appendidlist" } > bddata-toc.txt
-
Rename the extracted file according to the table of contents:
cd extract\ bddata-organize-toc.ps1 bddata-toc.txt
The game uses an UpdateFileList.bin
file to manage versioning and to indicate which files have been updated.
Note that the file table is hardcoded in the eboot, so adding files isn't possible without eboot editing or patching, but replacing files is possible.
The format of UpdateFileList.bin
is described in the UpdateFileList.bt
template file, compatible with 010 Editor.
The p4u2mod.exe
tool can generate a custom UpdateFileList.bin
for user generated patches to the game.
-
Simply put your modified files under a new version folder in the game's update folder, for example:
dev_hdd0\game\<title_id>\USRDIR\update\ver_0104_undub
.- Make sure that your folder appears last in the folder list when sorted by name, otherwise files in previous updates might override your new files.
- Make sure to keep the same directory structure as in the original extracted
bddata.bin
.
-
Increment the
VERSION
variable in thecatalog_env.info
file. -
Put the
p4u2mod.exe
tool in the game's update folder and run it - it should generate a newUpdateFileList.bin
that contains your modifications.
You can also use rpcs3's built in patching system to patch the eboot file.
Put the appropriate patch.yml
file under <rpcs3_dir>\data\<title_id>\
.
-
Extract
bddata.bin
fromBLJM61209
using instructions specified above. -
Create an
ver_0104_undub
folder under<rpcs3_vfs>\dev_hdd0\game\BLUS31469\USRDIR\update\
. -
Copy the extracted Japanese voice files like so:
copy-item ` <extract_dir>\data\story\voice\ ` <rpcs3_vfs>\dev_hdd0\disc\PS3_GAME\USRDIR\data\update\ver_0104_undub\data\story\voice_eng\ ` -force -recurse copy-item ` <extract_dir>\data\sound\voice\ ` <rpcs3_vfs>\dev_hdd0\disc\PS3_GAME\USRDIR\data\update\ver_0104_undub\data\sound\voice_eng\ ` -force -recurse
-
Look for updated voice files under the
BLJM61209
update folder<rpcs3_vfs>\dev_hdd0\game\BLUS61209\USRDIR\update\
. Copy them as needed, overwriting old files. -
Backup
UpdateFileList.bin
andcatalog_env.info
under<rpcs3_vfs>\dev_hdd0\game\BLUS31469\USRDIR\update\
. -
Increment the version number in
catalog_env.info
using a text editor. -
Copy
p4u2mod.exe
to<rpcs3_vfs>\dev_hdd0\game\BLUS31469\USRDIR\update\
and run the program. This should generate a newUpdateFileList.bin
file containing your changes. -
Use the provided
patch.yml
file to enable Japanese cutscenes and movies. -
Launch the game.