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Pull requests: microsoft/DirectXShaderCompiler
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[OMM] Implement front end diagnostics for OMM, including on TraceRayInline
#7156
opened Feb 24, 2025 by
bob80905
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lower spirv ray query type to opaque debug type
#7139
opened Feb 12, 2025 by
ChristianReinbold
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Add error diagnostic for semantic with parameters (#6487)
#7126
opened Feb 6, 2025 by
tcorringham
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[SER] Patch 1: HitObject type lowering and SM 6.9 enablement
#7097
opened Jan 29, 2025 by
simoll
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use new Standard Conforming Preprocessor when building with MSVC
#7043
opened Dec 19, 2024 by
AnastaZIuk
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Fix Internal Compiler error: cast<X>() argument of incompatible type!…
#7018
opened Nov 22, 2024 by
fengliancanxue
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[SPIR-V] Allow built-in object types as arguments to SpirvType
#6951
opened Oct 8, 2024 by
cassiebeckley
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Replace reachable llvm_unreachable with errors in HLSignatureLower
#6888
opened Aug 29, 2024 by
tex3d
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Update directx headers to facilitate future updates
#6856
opened Aug 9, 2024 by
Nielsbishere
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